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Bullet Drop Assignment
November 10, 2024
by
ValkyrieWolf
I made a bullet drop using variables for starting position, start time, and velocity. During the time of the bullet drop it checks how many steps it took to reach it's target and at what location it r...
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Behavior Trees
November 03, 2024
by
ValkyrieWolf
I created a new level with what we learned in Behavior Trees, and added in guards and patrol points for them to walk around as if they are guarding the area. And have them reacting to sight, sound, an...
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Split screen Assignment Completed
September 19, 2024
by
ValkyrieWolf
I finished up and added/improved on my split screen map in unreal, I added in water VFXs to the environment, and also added in a flame VFX for the jetpack to make it more immersive. I also added on to...
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Two-Player Gaming
September 13, 2024
by
ValkyrieWolf
I created a splitscreen map to test out splitscreen, in that map I created a puzzle for both players to help each other out and get to the end point which is them returning together. Player on the rig...
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Saving and Loading
September 11, 2024
by
ValkyrieWolf
In Coding II for WSU we created a system for saving and loading out levels and games, it allowed us to save where are character was in the level and create new objects such as coins to be collected an...
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Why I created a jetpack.
August 28, 2024
by
ValkyrieWolf
I decided on making a jetpack because when I thought about this assignment on what "toy" to make I originally wanted to make a staff that shoots lightning with an alt fire for a shotgun. But after a b...
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