Split screen Assignment Completed


I finished up and added/improved on my split screen map in unreal, I added in water VFXs to the environment, and also added in a flame VFX for the jetpack to make it more immersive. I also added on to the map, a little race platforming with the jetpacks so the players can go up against each other to see who is the best. And I updated the model using the one down below in the used assets.




Unreal Assets Used:

Fantasy Interior Environment by Leartes Studios: (Floor) 

https://www.unrealengine.com/marketplace/en-US/product/fantasy-interior-environm... 

Modular Gothic/Fantasy Environment by Stormcrow Studios: (walls)

https://www.unrealengine.com/marketplace/en-US/product/modular-gothic-fantasy-en...

Realistic Starter VFX Pack Vol 2 by FX Cat UA:

https://www.unrealengine.com/marketplace/en-US/product/realistic-starter-vfx-pac...

Adventure Character by Bugrimov Maksim (Model):

https://www.unrealengine.com/marketplace/en-US/profile/Bugrimov+Maksim?count=20&...

Infinity Blade Effects by Epic Games (VFX): 

https://www.unrealengine.com/marketplace/en-US/product/infinity-blade-effects\

Kenney.nl (Free Asset Site): Used for Jetpack sound.

https://kenney.nl

Source Code:

Here is my github for my source code.

https://github.com/ValkyrieWolf/Game24Start

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